Embracing the Sustainable Development Goals through Creative Arts

Dance Open Education Resource Pack

This project addresses the United Nations 2030 Sustainable Development Goals (SDGs), focusing on three in particular: #14 Life Below Water – to conserve and sustainably use the oceans, seas, and marine resources for sustainable development, #4 Quality Education – to ensure inclusive and equitable quality education and promote lifelong learning opportunities for all, and #5 Gender Equality- to achieve gender equality and empower all women and girls.

All of this is being achieved through three Creative Art forms; digital Games, storytelling and dance in order to raise awareness of these global issues through innovative methods of learning whilst in an informal environment.

This Dance Open Education Resource Pack was created by Rachel Calleja (on behalf of Spazju Kreattiv, produced by Fondazzjoni Ċentru għall-Kreattività, Malta), Tamara Zsófia Vadas and Luca Borsos (Hodworks Dance Company, Hungary). It is focusing on two Sustainable Development Goals (SDGs) identified by Europe as significant and important for our communities to be made aware of. These 2 SDGs are: gender equality and quality in education. This project is part of a wider work that includes collaboration between scientists, game developers, storytellers and movers to find new ways of expressing and teaching SDGs in more creative ways. The project is a collaboration between eight organizations; four from Malta- The Malta Council for Science and Technology/Esplora Interactive Science Centre, University of Malta/Faculty of ICT, Lignin Stories and Fondazzjoni Ċentru għall-Kreattività, together with four organisations from other European countries- Copernicus Science Centre- Poland, picapipe GmbH- Austria, Seven Stories- United Kingdom and OFF Foundation/Hodworks- Hungary, acting as their international counterpart. 

This dance education pack is being developed with 8-15 year olds in mind. However, as with all creative tasks, with a little bit of adaptation, many of these games, tasks and choreographic scores can be adapted to people of all ages. In this work we have tried to weave in creativity and imagination with questioning real world issues and value development through a mix of movement and multi-modal learning. We encourage you to be creative with this material and to use it as it serves you. And, most importantly, to enjoy the process !